It has been over 8 months since the last dev log where I shared a very hopeful plan for the year. A lot has changed since then so please enjoy this brief update.

Camera Cargo Lock Since the beginning I’ve wanted an effect that would follow an item as it moved along the belts. This week I made that happen! 🥳

Builderment is a game about building and automation, so it’s only natural that the development process is also automated. As a programmer my philosophy is to do as little work as possible. But that doesn’t mean to cut corners and deliver a worse product, instead it means use code to...

One of the main parts of Builderment is being able to move cargo/items around the world via transport belts. On the surface this might look easy or straightforward but underneath on a technical level it’s anything but. In this dev log I’m going to share some of those challenges and...