This week brings a small quality of life improvement to the game. When building factories you first needed to remove the belt and then place the factory on an empty tile. Feedback from a few alpha testers (thank you!) suggested being able to build over a belt and have the...

It has been over 8 months since the last dev log where I shared a very hopeful plan for the year. A lot has changed since then so please enjoy this brief update.

Camera Cargo Lock Since the beginning I’ve wanted an effect that would follow an item as it moved along the belts. This week I made that happen! 🥳

Builderment is a game about building and automation, so it’s only natural that the development process is also automated. As a programmer my philosophy is to do as little work as possible. But that doesn’t mean to cut corners and deliver a worse product, instead it means use code to...